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About Me

Im a new and starting game designer who takes an interest in the inner workings of game making and has taken the big step of learning how game development works and now wishes to use my new skills to work on projects within future studios.

I got interested in game design as I always had a fascination in how the games I have played such as Bioshock, PVZ GW 1 & 2, TBOI, Friends vs Friends and Castle Crashers would use features such as sounds and level layouts to provide an ingaging and enjoyable gameplay loop that I would always come back.

The world of game development is something that always peak my interest and I wanted to try learning more about it which led me to undertake a game design course at Academy of Interactive Entertainment down in Adelaide. through this, I gained a wide understanding and showed me all the gears and cogs that are used throughout different games. 

No matter what challenge of a project may be, I always throw my hands in and fight as hard as I can with the team I'm with as we put every bit of time and effort into our work to not only get the best outcome for the studio but for those who will spend hours enjoying and playing our games.

Experiences

2024

Game Design Year 2 - Academy of Interactive Entertainment (AIE)

2023

Game Design Year 1 - Academy of Interactive Entertainment (AIE)

2022 – 2023

Certificate III in Design Fundamentals - Academy of Interactive Entertainment (AIE)

Past Experiences

2021

Certificate II Kitchen Operations

2017 - 2022

 Australian Army Cadets

2021

AAC Lance Corporal Leadership Course

Education

2022

High School Diploma  - Clare High School 

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